Game Development

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Turn 3D Gaussian Splat Files into Stunning Assets in Unity 6

This guide walks you through the process of loading splat files in Unity 6 using the Gaussian …

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Intel GPU Scheduling: Exploring Matrix Addition with SYCL and PyTorch

If you’ve ever worked with GPUs, you know how crucial it is to understand how they manage workloads. …

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HLSL Ray Tracing: Crafting Realistic Scenes in Unity, One Ray at a Time

Instead of just slapping textures on polygons, ray tracing lets us simulate how light interacts with …

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Intro to DirectX 12 Pipeline

DirectX 12 organizes graphics rendering into pipelines.

Components of DirectX 12 Pipeline:

  1. Command …

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Mastering Frame Rates: Discover the True FPS with PresentMon

PresentMon is a tool used for capturing frame time data during application runtime, which can then …

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Designing Dynamic RPG Systems: Quick Solutions for Health and Mana in Unreal Engine

  • Add two float variables to Third Person Controller Blueprint ‘Health’ and ‘Mana’.

  • Create a new …

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RAYCAST EXAMPLE IN UNITY

These are the step-by-step example of using basic ray-cast in unity. In the given scene we will …

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Augmented Reality with Unity: A Developer's Guide

Augmented Reality (AR) has been a game-changer in the way we interact with the digital world, …

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Unity’s Floating Spaceships: Quick and Effortless Creation for Stunning Visuals

One of the easiest ways of making a game object float in Unity is to use Sine function.

Step 1: …